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   <div id="projectname">Starshatter_Open
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   <div id="projectbrief">Open source Starshatter engine</div>
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<div class="header">
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<div class="title">Element Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="class_element.html">Element</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#adc54f2d488adb23ff2769d2ecb9ead01">AddInstruction</a>(const char *instr)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a4bed47625f71a787093711cbd8f2c417">AddNavPoint</a>(Instruction *pt, Instruction *afterPoint=0, bool send=true)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a88a88e067c34e48f91d20f5be47d2da6">AddObjective</a>(Instruction *obj)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a3091617a602f9fa7ade0999f9befaf5c">AddShip</a>(Ship *, int index=-1)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a8bce096c56ba429213d93482f50c336c">assignment</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#ad420f3eb581b74dbb296963a23fefd7a">CanCommand</a>(Element *e)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#ae25e1f89d2747dbc4052997a2b47b71a">carrier</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a5c63540651865f593f13e3549738f57c">ClearFlightPlan</a>(bool send=true)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a50de7709044b14b67da9a7c3adf1f4f7">ClearInstructions</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#ad96a4155b79337e31b48f7d4a4e063d1">ClearObjectives</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a2f507efa504f818edc1a05b64dc1f31c">combat_group</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a5fe09176ebdcf88c4edddacc7b0789ea">combat_unit</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a304d158103ab55518a2b3b3c46e7bdc8">command_ai</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a38195a1842836a786caba167796904cd">commander</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#acddd1ad996841f60735497649b0b8ee3">Contains</a>(const Ship *s)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#aab4ceaacb3c1af66bb0b1fbbbb34c9a3">count</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a459cccc6cc7c88793450619cad433639">DelNavPoint</a>(Instruction *pt, bool send=true)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#af1faddc3d405b491e75511e19c79eb02">DelShip</a>(Ship *)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#ac8f8e3d98ff1c4f9982f7a1eae898052">Element</a>(const char *call_sign, int iff, int type=0)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a69e52c98ffdea7926afb346aea85cc66">ExecFrame</a>(double seconds)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a825ceae283bde924d5a19394c40c772d">FindIndex</a>(const Ship *s)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#afd1da99d764610aecf8bcd58284a9136">flight_plan</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#afd9f907bcf7fda3391a3e6ff8184289a">FlightPlanLength</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#aa8f2366ae7072f1f2a8f795166c4cdff">GetAssignment</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a3e444843765645b3ce73c0dc5489a9ee">GetCarrier</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a9346ad25f955607199ca18f3d1405d44">GetCombatGroup</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a0695399deec4957e2e2f4f5c99278d5e">GetCombatUnit</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#afe1491323e8cc2d158e120df777d0778">GetCommandAILevel</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#ab8b1946954e123c825d65a4b7c84cd25">GetCommander</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#aa9d623e93f9340a1d95a7d2e2924aeec">GetCount</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a96b2f160e678aa8b7e14e1daaac8afd5">GetFlightPlan</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a8fbbe2138aa8459669ecb950254e2fad">GetHoldTime</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#aba5096f9ce66fef416e519ba36d7007e">GetIFF</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#aa43c6aaeb0449b69a9ada56f4793e7dd">GetInstruction</a>(int index)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a0a4787bedda35fa356c4b9bd5dc89da1">GetLaunchTime</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a789899b34dd6879a707d1f278bf4dab0">GetNavIndex</a>(const Instruction *n)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#ad3dc0b78467f658d536174518ec2dc42">GetNextNavPoint</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a93b9a6781b0e7f2298f9024185b25422">GetObjective</a>(int index)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a295e9a0b52920e4dc4120066650dad8a">GetObserverName</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a0d8d831ad366c226352afd1c39658fda">GetShip</a>(int index)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#aed0aafaf3838538d9eb13a0182705c49">GetShipClass</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a4aae7b0cad767003ad8f37474f62729b">GetSquadron</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a05d3f314fb8e0992749d62b68cdf7ea0">GetTargetObjective</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a79f571470208658bf7775fa4e5c16ec4">GetZoneLock</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a473ec79d2fc056d62f33e614ed77e9bc">HandleRadioMessage</a>(RadioMessage *msg)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a9b9b2bd6f20b257c8ea21b6450e040a0">hold_time</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a3bd136c994cd7b24a62cb464f78990ad">id</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a00aaaa34c165ca29b3f7790a9ecd30c7">Identity</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a09bef35db17d3a984bdd7fdc3f527218">iff</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sim_observer.html#a59c8f9384d12c6192cad15ccda2df0b0">Ignore</a>(SimObject *obj)</td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#af7ae3b6915692cc300c76c6986394de5">instructions</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a391b817fa0d5aaf4d49490b5f1e02155">intel</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a508900211b770cf705f759a102f37104">IntelLevel</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#ae179ec29f5438482da6025ea9cefb7ea">IsActive</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#ac03c1d6ba71f222b6f1373b5ff3914de">IsFinished</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a64c5614c3b63792bc8f68af17d284253">IsHostileTo</a>(const Ship *s) const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#acccc6cc0ffd718672ea497f766cba05f">IsHostileTo</a>(int iff_code) const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a3af5060fdf47143df3fc02c46d447cb1">IsNetObserver</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#aaafcc7403d51a3c890f59ef9ad37822b">IsObjectiveTargetOf</a>(const Ship *s) const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a94aac3df4a787172481452122f535b0c">IsPlayable</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#ac7aa72a09e126687ec13123ef48eb002">IsRogue</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a4d6d2d4bf809d5390d8da32b603a6025">IsSquadron</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#afab6887b5f2eee4d592307c5476bc194">IsStatic</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a9d2e81bba5c0290eab45259737e2dc63">launch_time</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a302d2add2986c0f7e56f38a2ffc71721">load</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a62403635dad63b4520ee783a7b216c28">Loadout</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#ae56e330366d3de4a3e378d422d9c1d95">Name</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a530ff4de430441b6ca7f39f89601d74f">name</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#aea657b9c73d1de5c72a66c5bc3a90ec9">NumInstructions</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a349fb48dfc003278e63d7eafa2cab6fc">NumObjectives</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#ab04f719f13d6b4b45fe71c81d88b0200">NumShips</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a9a607263efbabf0b4e238a1da192689b">objectives</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sim_observer.html#ae6c9a20e4fd0bcb3590f983a391dd451">Observe</a>(SimObject *obj)</td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sim_observer.html#a3fe87e6bbf13018f8f78f76e4d5c4164">observe_list</a></td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#add9bd8885c2d3a871a42a125570202ea">operator==</a>(const Element &amp;e) const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sim_observer.html#a03823f3af6e76868bc1dba46631c53e0">SimObserver::operator==</a>(const SimObserver &amp;o) const </td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a7e0572fab944ff57cd913b599122ee9e">playable</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a94acea2355871adcf8c0208b7b968880">player</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#adbdafa4de487446945b6c82d41054fac">Player</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#afe5b03504d7568ed9ec12f699fe8b1c5">respawns</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#abcbf8da7226cd274845f54759f7e1cdc">ResumeAssignment</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a7142bcf1c9f04a9d5d5694eea5e3ef53">rogue</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a94ceb0fc6e23154e63868a015d6aac7e">SetAssignment</a>(Element *e)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a1b1e69bdd2252948580a1fe9f33bd4e5">SetCarrier</a>(Ship *c)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a90670d0bff234778bd8929a2a3c86d2a">SetCombatGroup</a>(CombatGroup *g)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a10440ba8e78751526d9dd0cec61714b1">SetCombatUnit</a>(CombatUnit *u)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#acd79df961f77527906a8b9860379ed18">SetCommandAILevel</a>(int n)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#abc905456502c930b048fef5fb5c8825d">SetCommander</a>(Element *e)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a84dc3334db3709e3822d8f1941fbc763">SetCount</a>(int n)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#aac258c9b97428b967f71f7adea559137">SetHoldTime</a>(double t)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#aff58753d440754ac3c1442c4fa772481">SetIFF</a>(int iff)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a21c540ccef028e78784f589395b215d6">SetIntelLevel</a>(int i)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a84fe1d09ecb7fa0e0bce75f7ba680544">SetLaunchTime</a>(DWORD t)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#ab3dd072188294306535e63e4707047a3">SetLoadout</a>(int *l)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#acdd1bc085c4f4d997a22836b6ac43969">SetName</a>(const char *s)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a1f96dcee6ccb19f9112cddd17b6aab89">SetPlayable</a>(bool p)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a0134695ad5b954493217b11d947b7971">SetPlayer</a>(int p)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a7047578d3c51d2cba5c3c0d8364d998a">SetRogue</a>(bool r)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a7d568dc9049baf7d816088f41481930d">SetSquadron</a>(const char *s)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#a7a7d10967857c4e5ffab44e78baf22b1">SetZoneLock</a>(bool z)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a4933c5d1e0f161dc73f29fb37a7b6d15">ship_names</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#aee11a440f94267a5c9b4e9a219afb3f5">ships</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a2ea2a68497aa61c251df4b491fd2486f">squadron</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#ad9802fedaaeac3bc94ad25fbd4efebcf">Type</a>() const </td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a57f68fec0f480086140c52ce75c4f60f">type</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sim_observer.html#a5fd49b6b8b5e726e27f109a5ef03d525">TYPENAME</a>()</td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#aeffd80f9cabe8df858fb9d7bf25fca54">Update</a>(SimObject *obj)</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_element.html#afc73c9cdf8f5f9a07ff30b36c61fd736">zone_lock</a></td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_element.html#a13d54ba9c08b6bec651402f1c2bb002c">~Element</a>()</td><td class="entry"><a class="el" href="class_element.html">Element</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sim_observer.html#a7348e5f58ba93c8ec4c3349676dfd42e">~SimObserver</a>()</td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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